These tutorials cover the key tools and techniques you need to start exploring Alias for your professional work. They are designed for the complete beginner, or as a transition from product design to automotive modelling.
- Switch to the Section 2 Workflow Tutorials
- Download the Data Files for the Fundamentals Tutorials
- View the Installation Instructions
F1 Interface Fundamentals
- Introduction to F1 Tutorials
- F1.1. Using the Alias File System
- F1.2. Zooming, Panning and Tumbling the Scene
- F1.3. Organising Parts onto Layers
- F1.4. Selecting and Grouping - Importing Wheels
- F1.5. Moving, Scaling and Rotating the Wheels
- Interface and Problem Solving Tips
- Download the Data Files for F1
F2 Geometry Fundamentals
- Introduction to F2 Tutorials
- F2.1. XYZ Dimensions and Accuracy
- F2.2. Circles and the Information Window
- F2.3. Importing a Polygon Mesh & Local Axes
- F2.4. Pivots Points and Grouping
- F2.5. Snapping with Mouse Constraints
- F2.6. CV Sculpting a Cylinder
- F2.7. Construction Planes - Working on an Angle
- F2.8. CV Sculpting Cubes and Groups
- Using the Marking Menus and Shelves
- Download the Data Files for F2
F3 NURBS Fundamentals
- Introduction to F3 Tutorials
- F3.1. NURBS Surfaces 1 - Degree and CVs
- F3.2. NURBS Surfaces 2 - Symmetry
- F3.3. NURBS Curves - Spans and Edit Points
- F3.4. Edit Point Curves - Car Outline Curves
- F3.5. Curve Tools - Offset and Trim
- F3.6. Wheel Arch Curves
- Skill Builder 3.7 - Multi-Span Curves
- Skill Builder 3.8 - Multi-Span Surfaces
- Interface Shortcuts - Customising Shelves
- Download the Data Files for F3
F4 Projecting, Intersecting and Trimming
- Introduction to F4 Tutorials
- F4.1. Projecting and Trimming Surfaces
- F4.2. Intersecting and Trimming Surfaces
- F4.3. Trimming the Wheel Arches
- F4.4. Trimming the Side of the Car
- Skill Builder 4.5 - Intersecting the Roof Line
- Skill Builder 4.6 - Trim Divide
- Skill Builder 4.7 - Fitting the Side Surface
- Interface & Trimming Tips
- Download the Data Files for F4
F5 Building with Curves & Surface Tools
- Introduction to F5 Tutorials
- F5.1. Skin Surface & Construction History
- F5.2. Skin, Planar & Draft Surfaces
- F5.3. Skin & Draft for Sketch Surfaces
- F5.4. Swept Surface : Mono-Rail
- F5.5. Boundary Surfaces : Bi-Rail & Square
- F5.6. Revolve Surface - Wheels
- F5.7. Revolve Surface - Side Glass
- Skill Builder 5.8 - Parallel Roof Line
- Interface & Surfacing Tips
- Download the Data Files for F5
F6 Continuity : Aligning & Matching
- Introduction to F6 Tutorials and the Align Tool
- F6.1. Curve Fillet & Continuity
- F6.2. Bi-Rail Surface & Continuity
- F6.3. Surface Fillet and Round
- F6.4. Introduction to Freeform Blend
- F6.5. Freeform Blend - Wheel Arch Layout
- F6.6. Construction Tolerances, Square and Align
- F6.7. Introduction to Blend Curves
- Skill Builder 6.8 - Detailing the Roof Window
- Skill Builder 6.9 - Rail : Patch Layout & Problem Solving
- Skill Builder 6.10 - Rail : Curve Segments on the Front Bumper
- Skill Builder 6.11 - Completing the Front Wheelarch Blend
- Interface & Problem Solving Tips
- Download the Data Files for F6
Fundamentals Skill Builder Projects
Workflow 1 : Concept Modelling
Workflow 2 : Modelling for Production
- Introduction to Modelling for Production
- W2.1. Charger : Construction Tolerances for Production
- W2.2. Charger : Dimensions and Draft Angles
- W2.3. Charger : Stitching and Exporting IGES & STEP
- W2.4. Charger : Exporting STL for Rapid prototyping
- W2.5. Wheel: Revolving Wheel Geometry
- W2.6. Wheel : Construction Planes
- W2.7. Wheel : Surface Fillet for G2 and G3 Radius Blends
- W2.8. Wheel : Solving Stitching Problems
- Download the Data Files for W2
Workflow 3 : Technical Surfacing (Class A)
- Introduction to Technical Surfacing
- W3.1. Surface Evaluation - Reflection Lines
- W3.2. Surface Evaluation - Cross Sections & Comb Plots
- W3.3. Construction Tolerances between Surface Patches
- W3.4. Transform CV - Fine Tuning Control Points
- W3.5. Working with Trimmed Edges - Fit Curve & Align Project
- Download the Data Files for W3